How did you do the procedural level generation?
A downloadable game
This is a game where you have to run through 20 procedural levels, fight Evil Robots and create your very own–fully programmable–futuristic spells!
To your help you have a Spell Editor where you connect so-called "Nodes" with different properties that will influence how your spells will behave. Make them good, make them weird, make them amazing–it's all up to you!
There's also a sandbox-mode where you will have all the freedom you need to experiment away!
Note: This is a very early release of the game and things might change, more things be added and you will most probably encounter bugs, but hopefully they will be minor.
FutureMage is developed by me Albin Andersson and when I'm not busy making 3d-assets or developing games, I'm trying my hardest to be a musician.
If you have any question or thoughts, you can find me here:
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Man, thats so cool! I found a game called code mage that sorta does the same thing, but it was super lame. This looks good though! Cant wait to try it out
Thank you! Was not aware of that game, but hope you will enjoy this one. :) Update is also on the way, so stay tuned for more!
New to itch.io and still learning, thanks to the review who told me comments were disabled. Should work now. In-game help text has also been added! Mind the fans! :)